Pre-college Summer Programs

​​Summer Architecture + Design

The College of Architecture and Design offers residential summer programs in a state-of-the-art university setting for exceptional high school students interested in architecture, digital design, industrial design, and interior design. The programs offer a week of design exploration on a variety of scales organized around an introduction to each discipline.  The College has offered summer programs for over a decade and draws future designers from across the United States and Europe. Alumni of the program have gone on to study design and architecture at prestigious universities with many now employed in top design firms.

In the summer of 2017, the College of Architecture and Design will offer the following summer programs:

Architecture + Interiors

Students will work toward a design project with an emphasis on "making" - both by physical and analog means. They will take a field trip to New York City and engage with contemporary architecture and design. At the end of the week long intensive, the students will present their design projects to their peers and the faculty.

Session 1: Sun. July 9 - Fri. July 14   Intro to Architecture + Interiors

Introduction to the concepts and techniques of the disciplines of architecture and architectural interiors. Students will use a variety of digital modeling and fabrication methods to explore contemporary ideas of space and form.  

Requirements

  • Interest/ability to work with shop equipment although no previous shop experience is necessary.

Session 2: Sun. July 16 - Fri. July 21   Intro to Architecture + Interiors

Introduction to the concepts and techniques of the disciplines of architecture and architectural interiors. Students will use a variety of digital modeling and fabrication methods to explore contemporary ideas of space and form. 

Requirements: 

  • Interest/ability to work with shop equipment although no previous shop experience is necessary.

Session 3: Sun. July 23 - Fri. July 28  Architecture : Digging Deeper

This session builds upon the introductory lessons introduced in sessions 1 and 2 with additional investigation of architectural and interior concepts of space and form using advanced digital software tools. Students will become more familiar with the methods, concepts, and techniques used in the study of architecture at the collegiate level.  This is for students who have a particularly strong interest in developing portfolio ready work in anticipation of applying or attending a college-level architecture program. Session 1 or 2 is a pre-requisite  for Session 3 so that students are familiar with the digital tools necessary for more advanced development of projects.

Requirements

  • Enrollment in either Session 1 or 2 - Intro to Architecture + Interiors OR previous enrollment in 2016's Summer Architecture sessions.

Add-On Option: Sat. July 22 - Sun. July 23:  Shopwork 

End Session 2 or begin Session 3 with a weekend workshop that investigates concepts of construction and joinery. Students will use the wood/metal shop facilities to fabricate a project in an intense two-day period. This is not a stand-alone session. You must be enrolled in either Session 2 or 3 to enroll in Shopwork. (only 15 spots available)

Requirements

  • Enrollment in either Session 2 or 3

Design + Make

Be both artist and engineer by making beautiful things that work. This hands-on program will expose you to the various physical and digital media, design methods and state-of-the-art fabrication tools that will bring to life your own unique and functioning products. 

Session 1 : Sun. July 9 - Friday July 14    Design + Make

Session 2 : Sun. July 16 - Friday July 21   Design + Make:

Today’s designers combine art, technology, and science to develop products that not only look good but also address 21st-century needs. Participants will experience how it feels to be a designer working on the forefront of these emerging practices and how they relate to challenges of our contemporary environment. The workshop will introduce the concept of design thinking, a process the will take you from brainstorming, to developing, to prototyping, to “pitching” your creations. Workshop participants will get an opportunity to learn about new trends in personal fabrication through the use of state-of-the-art additive and subtractive digital tools and equipment. The workshop will also provide participants with an opportunity to learn software that will be instrumental in the use of digital fabrication technologies. Participants will work hands-on with a “smart” material – a shape memory alloy – that acts as an artificial muscle to create kinetic assemblies. Digital scanning techniques will be introduced as a means of bringing the physical world into the digital world and laser cutting, 3D printing and CNC cutting as a way of bringing the digital world into the physical world.

Requirements:

  • No requirements necessary.  
  • This is the same program for Sessions 1 & 2.  Please take either Session 1 OR Session 2, do not enroll in both.

Video Game Design

A collaboration between the College of Architecture and Design and the College of Computing Sciences, this program will teach coding and digital design principles to develop video games for mobile and desktop platforms. 

Session 1: Sun. July 9 - Fri. July 14    Game Asset Development

 Focused study on the various techniques and concepts of digital asset creation for game development.  

Requirements: 

  • No requirements necessary

Session 2: Sun. July 16 - Fri. July 21   Game Demo Production 

Practical development of working game prototypes and demos using a holistic development process

Requirements

  • Prior experience such as Session 1 Game Asset Development OR 2016's summer Game Design program.
  • Students will be expected to have been introduced to Unity, C#, and either 3D or 2D art tools.

Add-On Option: Sat. July 15 - Sun. July 16   Game Jam

End Session 1 or begin Session 2 with a weekend Game Jam designed to provide students the chance to work with the TAs, instructors, and volunteering members of the school's international game developer chapter who will help them implement their work in an original game. This is not a stand-alone session. You must be enrolled in either Session 1 or 2 to enroll in Game Jam. (only 15 spots available)

Requirements:

  • Enrollment in Session 1 or 2

Virtual Reality Design and Development

Session 1: Sun. July 23 - Fri. July 28  Virtual Reality Design and Development

Introduction to Virtual Reality Design and Development. Students will design original VR experiences and showcase them on Oculus Rift and HTC Vive Headsets in our Virtual Reality Lab.

Requirements

  • No requirements necessary.

*Please note: any session may be canceled due to under-enrollment.  If a session is canceled we will notify you with 45 days notice and refund your deposit.  The registration fee is non-refundable. 

Activities

  • Activities are organized around group meals with students, faculty and professionals in a variety of settings.
  • Students sample college life by staying in Laurel Hall, NJIT’s Michael Graves-designed co-ed dormitory, where they are accompanied by male and female chaperones made up of NJIT faculty and students.
  • Field trips may be organized to explore local design and culture in and around NYC.

 

*2017 Registration begins on January 30th!   For more information, please go to the Pricing and Registration page.

If you require more information regarding program details, registration, or other inquiries contact us at coadsummer@njit.edu.